A downloadable game for Windows

Beaconfall is, for the moment, a prototype game where you run from an approaching... uh... "darkness," and try to get to a far away beacon.

While this project is currently in it's pre-alpha "prototype" phase, I do hope to develop this game into a full release. More than anything, this page is a way for me to track and share progress on it.

Currently, this game will only run on Windows. It was created in C++ and uses OpenGL, as well as a custom sound library I made called FCAL. You can download and play it if you want (though what's here as of right now is more of a proof of concept than anything else), or check on the devlog, which will be updated periodically (I'm shooting for twice a week).

Other libraries I used: GLEW & GLFW.

Before downloading this game, I recommend giving the first devlog a read through for context.

Update (02/09/2024): This game is no longer in active development.

Soundtrack:


Controls:

W,A,S,D - Move around.

Mouse - Look around.

LMB - Click UI buttons.

Download

Download
v0.1.8 (Latest Version) 91 MB
Download
v0.1.7 91 MB
Download
v0.1.6 149 MB
Download
v0.1.5 2.8 MB
Download
v0.1.4 2.1 MB
Download
v0.1.3 2.1 MB
Download
v0.1.2 1.8 MB
Download
v0.1.1 1.6 MB
Download
v0.1 1.6 MB

Install instructions

Game requires Windows to run. Executable is located in the bin folder. If it doesn't start properly, try running as Admin.

Development log

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